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Saxony at gamescom 2026: Games made in Saxony across the show floor
From indie games and VR to RAW TALENT, the Artist Area and retro gaming: discover Saxony’s gamescom 2026 line-up.
At least 40 studios, companies, game teams, artists and industry players from Saxony are present in Cologne – from the SAXONY! joint booth to Indie Arena Booth, Indie Castle, RAW TALENT, the Artist Area and the Retro & Family Area.
Saxony’s games industry is not concentrated in a single booth at gamescom 2026. The SAXONY! joint booth in the business area serves as the central B2B hub, while Saxon studios present their games in curated indie formats, seven teams from Mittweida take part in RAW TALENT, four Saxon artists exhibit in the Artist Area, and retro gaming, XR, AI, accessibility and gaming hardware broaden the line-up even further.
That breadth is the real story of Saxony’s gamescom presence. The region is visible across multiple areas of the show rather than through one regional showcase alone. Studios appearing both at the joint booth and in curated formats such as Indie Arena Booth or Indie Castle underline how Saxon projects are gaining visibility beyond regional presentation formats.
| Central meeting point: SAXONY! joint booth · Business Area · Hall 4.1 | A051g–B060g · 26–28 August 2026 |
Games from Saxony: who is showing what – and where?
The games line-up is listed alphabetically. The aim is not to rank projects, but to make it easy to see which studio is presenting which project and where it can be found.
- Actrio Studio · Leipzig — Detective of the Dead
A narrative adventure set in the colourful Mexican afterlife. As a dead detective, players investigate their own murder, collect clues, solve puzzles and prepare tacos to make suspects talk.
Where? Indie Arena Booth · Hall 10.2 | F010–E019 - Dreambound Studio · Leipzig — Almos – A Dream Painter’s Tale
A fast-paced, hand-drawn action adventure with Metroidvania influences. Luka enters the world of the Dream Painters and uses colour, magic and fast combat to fight nightmares made real.
Where? SAXONY! · Hall 4.1 | A051g–B060g · Indie Castle · Hall 10.2 | E020–D021 · plus Creative Europe MEDIA - FusionPlay · Leipzig — R.A.I.D
FusionPlay’s gamescom showcase puts R.A.I.D front and centre: a cooperative sci-fi VR action game built around team-based missions. With titles such as Across the Valley and Konrad’s Kittens, the Leipzig studio also brings a broad VR portfolio.
Where? SAXONY! · Hall 4.1 | A051g–B060g - JoyJab · Waldenburg — Straddle · JoyJab Arcades
Straddle combines deckbuilding and roguelike mechanics with a tic-tac-toe-inspired board. JoyJab also builds its own arcade machines, one of which is featured in the Retro Area.
Where? SAXONY! · Hall 4.1 | A051g–B060g · RAW TALENT · Hall 10.2 | E042 · Retro & Family Area · Hall 10.2 - Level Labs · Leipzig — DrillScape
A 2D space-mining roguelike for PC: pilot a fast rover, mine resources, upgrade tools and weapons, and escape before the toxic mist closes in.
Where? SAXONY! · Hall 4.1 | A051g–B060g - PandaBee Studios · Leipzig — Beards Go Underground
A mining deckbuilder starring dwarves. Explosive card combinations open the way through the mountain as players collect gold, gems and new options for the next run.
Where? SAXONY! · Hall 4.1 | A051g–B060g - Polynormal Games · Leipzig — Frame of Mind · Oil is Thicker than Water
Frame of Mind is a short narrative game about thoughts, memories and neurodivergent experiences. The studio’s next project, Oil is Thicker than Water, is currently in the prototype stage.
Where? SAXONY! · Hall 4.1 | A051g–B060g - ROTxBLAU · Leipzig — Grandma(88)
A hand-drawn player-vs-narrator thriller about family and memory. Challenging a grandmother’s version of the past can reshape the game world itself.
Where? SAXONY! · Hall 4.1 | A051g–B060g · Indie Arena Booth · Hall 10.2 | F010–E019 - Team Nava Games · Leipzig — VIVID
A nature-inspired game that lets players experience an ecosystem from the perspective of a plant. Growth, biodiversity and ecological interactions become core gameplay systems.
Where? SAXONY! · Hall 4.1 | A051g–B060g · Indie Castle · Hall 10.2 | E020–D021 - Threshold Sun Games · Mittweida — Pyrebound
A top-down exploration adventure with tower-defense elements. Fires create safe zones and help reclaim a world that has been swallowed by darkness.
Where? SAXONY! · Hall 4.1 | A051g–B060g - Traveller’s Box · Dresden — Bot slash Bot
A fast-paced pixel-art action game built around a rogue robot, precise dashes and combos. The team appears both at Indie Castle and RAW TALENT.
Where? Indie Castle · Hall 10.2 | E020–D021 · RAW TALENT · Hall 10.2 | E042 - Whispergrove Interactive · Leipzig — Town of Cinders
A “dark cozy” narrative adventure about a young witch in a small town where magic is real – and forbidden. Decisions shape relationships and the course of the story.
Where? SAXONY! · Hall 4.1 | A051g–B060g · Indie Castle · Hall 10.2 | E020–D021 - Yaga Studio · Leipzig — Resistance 204X
A fast 2D fighting game set in a cyberpunk world. Classic fighter mechanics meet a battle for space, position and progress across the arena.
Where? Home of Indies · Hall 10.2 | E010–D011 · Creative Europe MEDIA · Hall 3.2 | D050–F051
XR, applied games, AI and gaming technology
Saxony’s presence also demonstrates how game technologies extend well beyond traditional entertainment products.
- move technology · Chemnitz — HYDROGENGALAXY: HYDROGENGALAXY is a gamified, AI-supported learning platform focused on hydrogen technologies and vocational education. SAXONY! · Hall 4.1 | A051g–B060g
- Inclusive Gaming · Leipzig: Accessible gaming, auditory digital worlds and consulting for inclusive interactive applications, with a particular focus on blind and visually impaired users. SAXONY! · Hall 4.1 | A051g–B060g
- Sensape · Leipzig: Interactive experiences at the intersection of augmented reality, computer vision and AI. SAXONY! · Hall 4.1 | A051g–B060g
- VINFERNIA · Dresden — VSTAR PROJECT: The VSTAR PROJECT combines virtual talents, 2D/3D live streaming, digital events, manga and storytelling. SAXONY! · Hall 4.1 | A051g–B060g
- Schenker Technologies / XMG · Leipzig: High-performance gaming laptops and desktop systems as well as hardware for gaming, creators and XR applications. SAXONY! · Hall 4.1 | A051g–B060g
RAW TALENT: seven game teams from Mittweida
Seven independent teams from Hochschule Mittweida are part of the RAW TALENT university showcase. Traveller’s Box and JoyJab also appear elsewhere at gamescom and are counted only once in the overall number of Saxon players.
RAW TALENT: rawtalentbooth.com/gamescom-2026/
- Hero Saplings — Spooky Bodies: A cozy fantasy puzzle/party game. RAW TALENT · Hall 10.2 | E042
- Traveller’s Box — Bot slash Bot: Pixel-art action game; also featured at Indie Castle. RAW TALENT · Hall 10.2 | E042
- Riding Turtles — Code: 9: A story-driven puzzle adventure about two characters forced into an unexpected bond. RAW TALENT · Hall 10.2 | E042
- Gaumenrausch — Lettuce Cook!: A cozy co-op game about ingredients, recipes and running a restaurant. RAW TALENT · Hall 10.2 | E042
- Stolen Cow Games — Bam Ball: A pinball-inspired roguelike built around rebounds, abilities and chain reactions. RAW TALENT · Hall 10.2 | E042
- Whimsykill — BONK Voyage: A sci-fi co-op platformer. RAW TALENT · Hall 10.2 | E042
- JoyJab — Straddle: A deckbuilding roguelike; also present at the SAXONY! booth and in the Retro Area. RAW TALENT · Hall 10.2 | E042
Games art from Saxony in the Artist Area
Illustration, character design and visual development are also part of the games value chain. Four Saxon artists or artist teams are represented in the official Artist Area in 2026.
- RaiffiesArt (Raide & Leffie) · Leipzig: Illustration, character art and art prints with a strong games and pop-culture focus. Artist Area · Hall 5.1 | C021
- Linda Gleissner Art · Chemnitz: Digital and traditional illustration, fan art, originals and prints. Artist Area · Hall 5.1 | B024
- weishi / Weishiart · Leipzig: Character illustration, pins, charms, standees and art merchandise. Artist Area · Hall 5.1 | B027a
- Shirotani · Leipzig: Illustration, storyboards and animation; sharing the booth with dfishboy. Artist Area · Hall 5.1 | A028
Retro & games culture: Saxony also looks back
Haus der Computerspiele / MogelPower / SpielePower · Leipzig: One joint player around René Meyer, showcasing historic computers, consoles and games as playable games history. Retro & Family Area · Hall 10.2
Christian Schmolke · Saxony: Historic computer technology and retro gaming; participation confirmed directly through the House of Computer Games network. Retro & Family Area · Hall 10.2
JoyJab is also represented in the Retro Area with its own arcade machine, but is counted only once in the overall total.
The B2B hub: ecosystem, funding and location
The SAXONY! joint booth brings together not only product showcases, but also key structures for start-ups, funding, investment, networking and internationalisation.
- Games & XR Mitteldeutschland / Next Level Saxony: Industry networking and a central gateway to Saxony’s games, XR and APIT ecosystem. SAXONY! · Hall 4.1 | A051g–B060g
- R42 – Games Hub & Games Accelerator · Leipzig: Games hub, accelerator and start-up support, appearing at gamescom together with Dreambound, Level Labs, PandaBee Studios and Threshold Sun Games. SAXONY! · Hall 4.1 | A051g–B060g
- Mitteldeutsche Medienförderung (MDM) · Leipzig: Funding for games and interactive media as well as the MEDIAstart programme. SAXONY! · Hall 4.1 | A051g–B060g
- Leipziger Messe / CAGGTUS · Leipzig: Gaming festival, LAN, esports, indie games and community. SAXONY! · Hall 4.1 | A051g–B060g
- City of Leipzig – Office for Economic Development: Business and location development for Leipzig. SAXONY! · Hall 4.1 | A051g–B060g
- Saxony Economic Development Corporation (WFS): Organises the Saxon joint presence and presents Saxony as a location for games and interactive technologies. SAXONY! · Hall 4.1 | A051g–B060g
Further exhibitors from Saxony
- EverGame · Plauen: Games distribution, retail, consoles, accessories and other entertainment products. Hall 2.2 | B044
- Eranos Entertainment · Schönfeld: Entertainment and cosplay-related presence. Hall 5 · BummFilm / Cosplay Village context
- Mangapoint.shop · Chemnitz: Manga, anime, gaming and pop-culture merchandise. Hall 5.1 | C015
- YPPY · Leipzig: Kawaii, art and pop-culture products as well as original designs. Hall 5.1 | C011
One location, many stages
Saxony’s gamescom 2026 line-up therefore tells a story that goes far beyond a single regional booth. The joint booth is the central B2B meeting point, while Saxon studios and teams are visible throughout the show. Indie Arena Booth, Indie Castle, Home of Indies, Creative Europe MEDIA, RAW TALENT, the Artist Area and the Retro Area each reveal a different part of the same ecosystem.
The multiple appearances by Dreambound Studio, ROTxBLAU, Team Nava Games, Traveller’s Box, Whispergrove Interactive, Yaga Studio and JoyJab are particularly telling: Saxon projects are not only grouped within a regional showcase, but are also selected for specialised and curated formats across gamescom.